Game development on Alpine Linux: Difference between revisions

From Alpine Linux
m (→‎3D Libraries: fix style)
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* [https://sourceforge.net/projects/ftgl/ FTGL] - ftgl -- to display text in OpenGL
* [https://sourceforge.net/projects/ftgl/ FTGL] - ftgl -- to display text in OpenGL


== Tools used to work or create art assets ==
== Tools used to work with or create art assets ==


* [https://en.wikipedia.org/wiki/GIMP GIMP] - gimp -- could be used to create 2D sprites
* [https://en.wikipedia.org/wiki/GIMP GIMP] - gimp -- could be used to create 2D sprites

Revision as of 17:10, 7 February 2018

Game development is possible on Alpine Linux

Software libraries used in game development

Game engines

Multimedia libraries

3D libraries

Rendering and loading assets

  • OpenSceneGraph - openscenegraph -- can be used to load 3D models and handle complexities of rendering a 3d scene

Fonts

  • FTGL - ftgl -- to display text in OpenGL

Tools used to work with or create art assets

  • GIMP - gimp -- could be used to create 2D sprites
  • Audacity - audacity -- could be used to slice sound assets
  • Inkscape - inkscape -- could be used to make vector 2D art assets
  • Blender - blender -- can be used to create 3D assets or models