Game development on Alpine Linux

From Alpine Linux
Revision as of 16:45, 7 February 2018 by Orson Teodoro (talk | contribs) (→‎Game engines: add minetest)

Game development is possible on Alpine Linux

Software libraries used in game development

Game engines

Multimedia libraries

3D Libraries

Rendering and loading assets

  • OpenSceneGraph - openscenegraph -- can be used to load 3D models and handle complexities of rendering a 3d scene

Fonts

  • FTGL - ftgl -- to display text in OpenGL

Tools used to work or create art assets

  • GIMP - gimp -- could be used to create 2D sprites
  • Audacity - audacity -- could be used to slice sound assets
  • Inkscape - inkscape -- could be used to make vector 2D art assets
  • Blender - blender -- can be used to create 3D assets or models